A framework to help you build games in the browser.
Use heks to help you with any of these things:
- Set up and mount the game's canvas. It will automatically scale for beautiful, crisp low-res games.
- Set up your game loop. You can use pausing and single steps for debugging.
- Handle keyboard and mouse interactions.
- Listen for and emit events.
- Data driven game state management.
- Loading sprites and running sprite animations.